Keentools, the creators of FaceBuilder, have recently released the beta version of GeoTracker, their automatic geometry tracking tool. It’s a really amazing tool, and to see it ported to Blender is just incredible! I couldn’t be happier about this. I’ve used both FaceBuilder and GeoTracker at my workplace for many years.
(more…)matchmoving
Nuke Lens Distortion in Blender 2.90

Dealing with lens distortion between Blender and Nuke (and Natron, Fusion, etc) just got a lot easier with Blender 2.90! We now have a Nuke lens distortion model you can use!
(more…)STmap Lens Distort workflow

I realize after the last few posts I made, this whole process might be a bit confusing, so I wanted to consolidate it all into one video. This is a short demo of the complete workflow to get your lens distortion out of Blender using STmaps, beginning to end.
(more…)Free STmap base images

Since I’ve been doing all this STmap lens distortion stuff, and trying to make it as easy as possible for other people, why not give away STmap base images in a variety of sizes!
(more…)Blender Lens Distortion STmap Update & Node

If you watched my last tutorial on exporting STmaps from Blender to apply your lens distortion in whatever compositing program you are using, I’m happy to share that I have an update that improves the process in every way!
(more…)Exporting Blender Lens Distortion Using STmaps

Part of using Blender in a professional studio pipeline is being able to matchmove your scene and use that exact camera setup in whatever compositing application you’re working in. And that means dealing with the lens distortion.
(more…)Semi-Automatic Matchmoving

Everyone using Blender for matchmoving still hopes that some day soon we’ll get the big green button for full automatic tracking and camera solving. I’m happy to show you that the tools for automatic tracking are already in there (well, mostly). Most matchmoves do not have to be a supervised track and camera solve.