
I realize after the last few posts I made, this whole process might be a bit confusing, so I wanted to consolidate it all into one video. This is a short demo of the complete workflow to get your lens distortion out of Blender using STmaps, beginning to end.
I also made some improvements to the STmap Export node, making it much simpler to use (Although the original is still necessary if you’ve changed your default Scene name). We’re also going to use the overscan add-on for rendering the CG elements that we’ll be distorting to match our plate footage.
Grab the assets below and follow along! You’ll also find the STmap node and the base images on the Free Tools page.
If you’d still enjoy making your own node group, please check out the previous posts!
Assets required:
- Project files
- STmap Export node
- STmap base image collection
- Overscan add-on
- Cement_wall_01_JPGs footage
- Carson_panning_03_JPGs footage
- Carson_panning_03_Trees_v01_EXR footage
- Cement_wall_handheld_Flyers_v01_EXR footage
Overscan add-on
Cement_wall_01_JPGs footage isn’t downloadable š
Thanks for catching that! Should be fixed now. Tricky getting the add-on to be one-click-downloadable