Very often in visual effects you’ve got to deal with shadows. If you’re adding a CG object or character to a scene, it’s almost certain that somewhere else in that scene it’s going to be casting a shadow. This is typically dealt with by using a shadow pass, one of the many render passes you can output when rendering. In Blender, the shadow pass usually entails (more…)
If you’ve ever found yourself with the need to render multiple Blender projects overnight, this is the program for you!
RenderPilot is a render manager for Blender, and if you’re working on a project with a lot of long render times, this little thing is about to become your best friend.
Maybe you’ve been working on a huge project all day, and you’ve only got one workstation. You may want to save all your rendering until later, perhaps overnight, when you’re not actually using the workstation. That way, your computer is being used 24 hours a day to it’s fullest potential.