Everyone using Blender for matchmoving still hopes that some day soon we’ll get the big green button for full automatic tracking and camera solving. I’m happy to show you that the tools for automatic tracking are already in there (well, mostly). Most matchmoves do not have to be a supervised track and camera solve.
Remember my post about RenderPilot, the super simple drag-and-drop batch rendering tool for PCs? I was hoping someone would be able to port it to Mac sometime soon, but rather than wait for that to happen, I asked a friend of mine to come up with a little program that does the same thing. I’m thrilled to be able to offer here FREE for everyone! (more…)
Wow, I can’t thank you all enough! Lots of people donated, which was a wonderful surprise, since it was the first OpenVisualFX contest and I wasn’t sure how good the turnout would be. You all really came through, and thank you so much for that! The Maryvale Christmas party was great, and we got everything we needed just in time! (more…)
Hi everyone! The holiday season is here, and regardless of what you celebrate, we can probably all agree it’s a wonderful time to spend with friends and family. Every year at this time, a few friends and I volunteer at a local Los Angeles girls orphanage to throw a Christmas party for the girls there who either don’t have families or won’t be able to be with them during the holidays. For most of these girls, it’s the highlight of their year. (more…)
I attended my third Blender Conference this year. Third! That’s crazy! I remember before I had ever gone to one, wondering what it was like, how fun it must be to be around that many Blender users, what Amsterdam is like, what the Blender Institute is like. And now it’s the place I’ve been to the most outside of my own country! (more…)
In a pleasant turn of events, it just so happens that both Ton Roosendaal and Andrew Price are here in Los Angeles for a few weeks, both working on different business-related things. With Colin Levy now a local resident, we all couldn’t resist getting together at a local Taiwanese restaurant for a fun evening. (more…)
At work this week, I came across a problem I wasn’t sure how to solve. I would never call myself a Blender expert, especially in the area of simulations, and even more especially when dealing with cloth or soft bodies, so it didn’t surprise me that I couldn’t figure this out. Thankfully, the magical hive-mind of Twitter came to the rescue. More specifically, a Blender user from Bulgaria named Syziph. (more…)