
I’ve always wanted to be able to make awesome hard surface things. I’ve done some things over the years, naturally, and some of them have even turned up in movies, but I never did that really cool, super detailed and complex stuff you see the Blender community making with HardOps, Boxcutter, etc.
I finally decided to take a couple weeks, crack down, watch some courses, and really learn it. I also grabbed hundreds of reference pictures from the internet of other artist’s hard surface things. I figured if I try and copy a bunch of that stuff, and just kind of go my own direction while working on it, it would be great practice and really fun.



I was having so much fun I turned on screen recording for a bit and made some timelapse videos. If you like that kind of thing, they’re posted below.
Oh, also, if you’re interested at all in what courses I watched, here they are. I get no money from recommending these, just sharing because they are great courses and I learned tons!
- SciFi Crate Design in Blender
- Hard Surface Modeling in Blender
- 50 Modeling Issues from Hell
- Josh Gambrell’s Youtube channel
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