2D Tracking for Compositing in Blender

A couple of years ago, I had the privilege of working with Wes and Jonathan over at CGCookie. I’d known them for at least a year or so at that point, after having approached Jonathan at Siggraph to let him know that I had gotten started with Blender by following the great tutorials over at BlenderCookie. After they invited me to do some tutorials for them, we decided on a comprehensive 2D tracking course.

I had a couple reasons for wanting to do a 2D tracking course. Of course I was tempted to jump right into the deep end and do some kind of complex vfx scene, but if we did that, I’d have to explain a lot of the tracking as the training progressed. Not only tracking, but other basic skills, like rotoscoping, would slow us down. Tracking and rotoscoping are important enough to warrant focused training on their own. So I thought it best to start with tracking. This course was the beginning of that foundation.