If you’re going to use Blender in a professional environment, especially to compliment your work as a compositor (as I do), then moving your 3D scene from Blender and into The Foundry’s Nuke is more or less a necessity at some point. Thankfully, this has gotten much easier than it used to be. (more…)
Work
DeShaker in VirtualDub
As we continue exploring ways to stabilize footage, we’re going to take a look at a plugin for VirtualDub called DeShaker. I’m betting you never heard of VirtualDub, right? (more…)
Frame Sequence Viewers
Visual effects artists work in frames sequences. That’s what we expect to get from the client, and it’s what we give back to them. EXRs, DPXs, PNGs, TIFs, even TGAs and JPGs. Compressed movies are for reviewing, but our main means of delivery on feature films are frame sequences. Independent projects can have a variety of different formats for delivery, but even then, it’s recommended that you work from frame sequences and just create the delivery movie from the final frame sequence at the end. (more…)
CoSA VFX’s work on Gotham
I’ve been working at CoSA VFX for about 8 months now (although I did not work on the Gotham image above). It’s a great studio to work for, and we’re having lots of fun working on many different TV shows. I just stumbled across this article over at CG Society, where they talk a little about the studio and what we do there. Enjoy!