
Part of using Blender in a professional studio pipeline is being able to matchmove your scene and use that exact camera setup in whatever compositing application you’re working in. And that means dealing with the lens distortion.
(more…)Part of using Blender in a professional studio pipeline is being able to matchmove your scene and use that exact camera setup in whatever compositing application you’re working in. And that means dealing with the lens distortion.
(more…)Keentools Facebuilder for Blender is out of beta testing and is officially released! It’s had some updates, and Keentools has even posted a 50% code that’s good until March 5, 2020.
(more…)Facebuilder is a great tool for quickly modeling faces and heads based of specific people or actors. It’s very fast and simple, and all you need are a few pictures of the face or head you want to model.
(more…)Everyone using Blender for matchmoving still hopes that some day soon we’ll get the big green button for full automatic tracking and camera solving. I’m happy to show you that the tools for automatic tracking are already in there (well, mostly). Most matchmoves do not have to be a supervised track and camera solve.
Today we’re going to take a quick look at matchmoving objects – but not by tracking multiple features and solving for the camera and object. Basically, not the normal way you would expect. This is how to hack and cheat matchmoving things that have no markers.
(more…)Remember my post about RenderPilot, the super simple drag-and-drop batch rendering tool for PCs? I was hoping someone would be able to port it to Mac sometime soon, but rather than wait for that to happen, I asked a friend of mine to come up with a little program that does the same thing. I’m thrilled to be able to offer here FREE for everyone! (more…)
If you’ve seen my presentation from the 2017 Blender Conference, you saw a transition effect I did for the TV show “Star” (check out 15:45 minutes into my presentation). The director wanted a transition into the mind of an actress to show what she’s thinking about, and described it as if a pencil is poking through from inside her head, and then the frame tears apart from that point, revealing the next shot underneath. (more…)
Hi everyone! The holiday season is here, and regardless of what you celebrate, we can probably all agree it’s a wonderful time to spend with friends and family. Every year at this time, a few friends and I volunteer at a local Los Angeles girls orphanage to throw a Christmas party for the girls there who either don’t have families or won’t be able to be with them during the holidays. For most of these girls, it’s the highlight of their year. (more…)
I attended my third Blender Conference this year. Third! That’s crazy! I remember before I had ever gone to one, wondering what it was like, how fun it must be to be around that many Blender users, what Amsterdam is like, what the Blender Institute is like. And now it’s the place I’ve been to the most outside of my own country! (more…)
In a pleasant turn of events, it just so happens that both Ton Roosendaal and Andrew Price are here in Los Angeles for a few weeks, both working on different business-related things. With Colin Levy now a local resident, we all couldn’t resist getting together at a local Taiwanese restaurant for a fun evening. (more…)